🎮 Level Up Your Adventure!
The Legend of Zelda: Tears of the Kingdom for Nintendo Switch introduces groundbreaking gameplay mechanics like Ultrahand, Fuse, Ascend, and Recall, allowing players to manipulate objects, enhance weapons, explore vertically, and control time, all while embarking on an epic adventure in a richly detailed world.
A**R
It's like 5 games in 1 ~ and it's FANTASTIC
This and Elden Ring are the only 2 games I've played in 10 years... where I felt like I should have paid more.This game has SO MUCH CONTENT it should be 4-5 games. There are 4+ layers to the world!!! SKY, LAND, Cave systems and The Depths. This game is so much fun too, from ship building to mass collect fish, to strapping rockets on KOROKS and seeing how far they fly lol. I love this game, it's in my top 3. The story is fantastic, you won't expect the ending. At least I didn't :O
V**T
List of What’s New. More Exploration and Creativity
Perfect sequel to Zelda Breath of The Wild. Link has several new abilities (will list later) to play around withWorld is more expansive: There’s the Great Plateau (old Breath of the Wild map) with slightly altered environments due to gloom infection, the sky city, and the depths (huge underground cave network below hyrule). Smoke and highlighted light pillars shows points of interest in the overworld without having to look at the mapWeapon durability is back. I know some people don’t like breakable items/weapons, but it teaches kids to be more adaptable rather than have constant/sustainable gains all the time. Also helps them be more creative in the fusing items together. Items are less scarce this time around giving you more opportunities to experiment with new combinationsStill have freedom to be creative and do what you want. Can think of creative ways to cheat the puzzle with new abilities instead of the intended way of doing it, making the experience your own. Gives you the ‘I don’t think we are supposed to do that, but it worked!’ momentsTemples return. Each one have a companion character which grants you special abilities for that temple/dungeon. Bosses at end of temples are really powerful and not just simple advanced moving puzzles-Menu/UI is more streamline.Inventory tabs can be changed via L1 R1 trigger instead of thumbstick. No need to go through multiple pages to get to the next tab. Instead you scroll down if you have a lot of itemsSettings is at the end of inventory tab instead of a separate pageAble to view recipes on sub menu for each item-Story/Plot:Link and Zelda is exploring a unknown area under hyrule castle. They accidentally awaken an mummy and he uses gloom ability to attack them. Link arm and master sword gets infected during initial battle, and the mummy released gloom infecting hyrule. There’s a huge quake and Link both get separated during the scuffle. You wake up and go on a quest to find Zelda, re-forge the master sword and save hyrule.Story is the most expansive than any other Zelda title focusing a lot of character developmentLike Breath of the Wild; there’s limited voice acting and not fully voiced. But that doesn’t detract from the experience--- Abilities1. Ultra HandUse this to lift large heavy object and fuse them together. Can use it to solve puzzles lifting heavy objects to build bridges, ramps, ladders, etc) but also use as a vehicle creator for traversal. It’s very similar to Banjo-Kazooie: Nuts & Bolts vehicle creator. Vehicles you create use fuel/battery to operate, collecting/using zonai charges refuels your vehicle giving you the ability to travel longer distances especially when creating gliders. You can also upgrade maximum battery as you progress through he game. Note that our creation despawns if you’re too far away from it, so best not abandon it2. Merge itemsFuse any two items together in inventory. Mainly use to create weapons with different properties (higher attack, range, elemental damage etc) and increase durability. Seeing weapon durability is back gives players ways to experiment and be resourceful with what they have in their inventoryDuring combat you’re able to able to throw individual items3. AsendAble to teleport to above flat platform when directly under it. Some areas are restricted if it’s too high. The cursor on your screen when using ability turns green to indicate if it’s possible to ascend or not4. RecallRewind time for a brief second. Great for puzzle solving like climbing up a rock that fell off the cliff and rewind time to ride it up5. Auto buildAble to re-create previous creations you made with ultra-hand. Just have all items in one spot and use ability to re-create it instead of starting from scratch6. AmiiboSimilar to last game, you can in amiibo daily and items will fall in front of you. Amiibo give armor skins, fabrics, and other common items. No exclusive content from Amiibos this time. Able to obtain them via quests. Scanning amiibos just give you them early and more items daily. Disappointed the wolf link amiibo doesn’t give you wolf companion like the last game7. CameraBasically an ability to take pictures to fill out the hyrule compendiumOverall extremely fun game giving you freedom to explore and be creative. Best Legend of Zelda game to date.
A**Z
A must play for any Zelda fan!
This game is a must play a 100% I didn't think they'd be able to surprise me after breath of the wild but somehow Nintendo managed to do just that!I will say that the story does follow the exact same structure of breath of the wild (big catastrophic event happened in the past and you have to collect memories and save sages etc..) and it's a Nintendo game so don't expect a complicated story. But even so this game is absolutely amazing.
C**A
It was great
It was great, it was worth the wait, I loved it, it arrived in good condition
S**N
Just a standout game made better if you have a switch 2
One of the best games on the Switch made better if you have a Switch 2.
P**.
Good zelda game
Very good product and very fun game
H**R
A Fantastic Adventure and Improves on BOTW in virtually every way
The short version is that this game improves and expands upon Breath of the Wild in every possible way, with the only real con being that this game pushes the Switch to its absolute limit, and you will encounter a very occasional framerate chug. Also they took away my hearty durians!Vast amounts of Content:Some were concerned when it was announced this game would utilize the same map from BOTW (its predecessor), so much to the point where it became common to see this game referred to as BOTW DLC prior to its prelease. I can assure you this is not the case. The is the game equivalent of a BMW 1M. Much how like that car was cobbled together from the BMW parts bin, but somehow became one of the best cars they ever made, this game is made with many existing assets and yet surpasses all my expectations. Not only are there sky islands, but their are caves, and an entire other layer of the world to explore (which I won't spoil if you've somehow managed to avoid spoilers for this game). There's also more to the story this time, and I swear they've at least doubled the amount of side content.More enjoyable combat:While this game uses the same general combat as BOTW, what's improved is the way you use weapons. They still break if that bothered you before, but I feel far less restricted thanks to the Fuse mechanic, which allows you to combine things with your weapons and shields. The consequence of this is that you feel far less unwilling to use your higher powered weapons. In BOTW I would hoard them, and I still do a little, but I also am at least willing to use them more frequently than before thanks to the fact that I can fuse a weak little stick into something more potent at almost any time. Additionally arrows are far easier to come by, as of writing this I've been on my playthrough for maybe 40-50 hours and have accumulated 200+ arrows without really trying to conserve.No hearty durians?Ok, since I brought it up, I'll make this it's own section. At first I hated this, the magical fruit that restored so much health it was almost gamebreaking in BOTW. However, in hindsight I think it was a good call, as I'm using more of the expanded materials/recipes now and it definitely adds to the game.Other details and conclusion:I hesitate to go into further details on this as it may spoil the experience of discovery, but I can say that the staples of BOTW are still here. Shrines, resource gathering, great fairies, upgrading your armor, all still play a huge role. The runes from the first game are gone, but are replaced with quirkier and largely more useful abilities, although I do miss the bombs. But even the function of the old remote bomb can be replicated in no less than three ways, depending on the situation. I have not beaten the game, but I have spent about 40-50 hours in this world by my estimate and completed three of the four major temples, and revealed the entire main map. Yet, despite that I feel like I'm still just scratching the surface. There have still been a few new enemy types that I still have no idea how to take down, or I need to collect more hearts/better armor. There is so much to see and do in this game, and so far it's all been very entertaining. I've been playing Zelda since Link's Awakening on Gameboy Color, and although this game like BOTW diverts somewhat from the classic formula, it is definitely in the lead for my favorite Zelda game of all time, and possibly my favorite open world game of all time. Truly fantastic.
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