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๐ Play Smart, Feel Strong: The CBT Game Every Kid Needs!
Don't Go Bananas by da Vinci's Room is a therapeutic card game designed for kids aged 6-12 that uses the ABCD model of Cognitive Behavioral Therapy to help children identify, analyze, and manage five strong emotions. Supporting 2-4 players, it features semi-cooperative gameplay that fosters social skills and emotional intelligence, making it ideal for parents, teachers, and counselors aiming to nurture emotional resilience in a fun, interactive way.











| ASIN | B07GYRDRX8 |
| Age Range Description | Kid |
| Best Sellers Rank | #16,717 in Toys & Games ( See Top 100 in Toys & Games ) #361 in Board Games (Toys & Games) |
| Brand Name | da Vinci's Room |
| Color | Multicolor |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.3 out of 5 stars 1,862 Reviews |
| Edition | First |
| Educational Objective | Emotional management and social skill development |
| Grenre | Educational |
| Included Components | Cards, Game Board, Instruction Manual, 4 Player Piles, Semi-Cooperative Play Cards |
| Indoor Outdoor Usage | Indoor |
| Item Dimensions | 5.13 x 0.69 x 3.63 inches |
| Item Highlight | Work on Understanding and Controlling Strong Emotions Through Play for Kids 6-12 |
| Item Type Name | Game |
| Manufacturer | da Vinci's Room |
| Manufacturer Part Number | DVR-DGB |
| Manufacturer recommended age | 6 - 12 years |
| Material Type | Cardstock |
| Model Name | Don't Go Bananas |
| Model Number | DVR-DGB |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 2-4 |
| Operation Mode | manual |
| Other Special Features of the Product | Therapeutic approach, semi-cooperative gameplay, versatility in age groups |
| Package Quantity | 1 |
| Set Name | Don't Go Bananas |
| Size | 0.69 in x 5.13 in x 3.63 in |
| Theme | Educational |
| UPC | 868077000411 |
| Unit Count | 1 Count |
S**A
Great set of cards
Really liked this product. Great to play with the kids. Teaches emotional skills and also emotional regulation. Great with the younger kids.
M**J
Great at helping kids learn about feelings.
My girls absolutely love playing this game. They've played it thousands of times so I'd say it's pretty durable. It's great for making the kids think deeper about their feelings. It isn't difficult to play but when I play with my younger kids I make some rules a little different. Highly recommend.
M**B
Great game
I highly recommend this game for anyone who works with or has children. It is great for learning and discussing emotional regulation skills without being overly therapeutic. It engages the players in conversation which encourages sharing experiences and ideas as well as listening skills along with the normal turn taking and winning aspects of a regular card game. I took off a star because the rules arenโt well written and the creators gameplay leaves a lot to be desired. This game definitely lends itself to house rules.
S**F
Fun tool!
Great tool for my social work office. Best for kindergartners and first graders!
M**R
A little let down, use with older kids
I was excited about this game! As a mental health social worker I thought it would be perfect for my kiddos. I was a little disappointed in how it actually worked. I would tend to only use this game with kids who are older/higher functioning. But itโs not really a super engaging game. Great idea though!
S**9
Good for Elementary Students
Great Social Skills game as a conversation starter.
F**.
Cute Engaging Game
I got this for my behavior and social skills class and the students love earning time to play this game! I love that its not only engaging for kids, but also perfect for many of the topics we cover. I will say it does take some higher level reading, so if your kiddos are still at a lower reading level they will need assistance playing; It is ideal for a small-group setting. The rules of the game can also take some time getting used to, between both children and adults, however, I donโt feel as though it is any more difficult than other card games. Overall, it makes the teachers and students a little happier, so I would say it is a win!
R**D
Easy & Works
When I started reading the instructions, I was worried the game might be a little difficult to sit through (we all have ADHD and/or ASD). Once we started playing, it was actually pretty easy and ends up being a great tool for getting to know each other, our selves, our feelings, etc! We made it through the game, and used the cards again later for prompting (questions), and look forward to playing again!
J**E
Fantastic resource
Great game for helping kids talk about their feelings. I use at school
Trustpilot
1 week ago
2 months ago