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K**R
Not as much detail as I would have liked. There could have been a few more examples ...
Not as much detail as I would have liked. There could have been a few more examples of freehand perspective sketching. But gives detailed examples which are useful for drawing up instruction illustrations and also good examples for getting perspective ring when sketching objects or furniture.
C**G
Seriously Off-Topic
This book is poorly designed with s*** content which has nothing to do with "basic principles of perspective". The only thing mentioned in the book about 3D modeling software is the author spent 4 hours modeling a simple scene in sketch up which everyone can easily do with blender in 45 minutes. Despite all the white space and huge pictures which show off trivial steps of sketching the book accounts for less than 100 pages of solid information, let alone the fact that most of the time it is just the author bulls***ting "I did [add some lines] here using a [some color] pen to make [some effect]". Some tips mentioned about product design are legit and actually good but it is definitely a waste of time and money if you want to learn something about perspective principles and theories.This book taught no theory and the section on Finding the eye level even mentioned nothing about how to find a eye level except mentioning that average human height is 1.7 meter.I suggest Perspective Made Easy for beginners.To conclude: This book do convey legit points, but it is definitely not an effective way to learn perspective sketching.
M**R
Fantastic Reference!
I enjoyed this sketching book and it will certainly become a heavily used reference. Jorge Paricio helps refine the skill of intuitive sketching with his words and examples. Steps and discussion help the artist improve, refine and create drawing to communicate design intent. This book instills confidence and should be on the must-have list of anyone interested in improving sketching skills.
M**L
Jolie illustration mais sans + pour la notion de perspective.
Beaucoup d'illustration de la part de l'auteur et très peu d'explication.Ce n'est pas vraiment un manuel d'apprentissage..L'auteur a voulu se faire plaisir et présenter son travail sans vraiment partager la conception/notion de perspective.On y apprend pas grand chose!Si vous voulez apprendre la perspective, un seul livre: L'art du dessin en perspective ( Yves Leblanc), un DVD est inclus dans le livre et est très utile!
F**A
This book is an excellent guide to enhance freehand and digital drawing techniques as ...
This book is an excellent guide to enhance freehand and digital drawing techniques as it outlines various types of perspective drawings with skillful illustrations and detailed explanations. Jorge Paricio effectively communicates these methods through different techniques and outstanding rendering details. This book is a great reference, and I would recommend it to any artists, designers, or anyone interested in the visual arts.
T**S
Disappointed with how basic the book was.
This book is very loosely written and glosses over many of the major topics in industrial design rendering. This book doesn't add anything of noteworthy compared to other ID books. I expected this book to teach a short hand to creating fast accurate design sketches. A short division technique to the usual long division that is setting up good perspective. It doesn't teach any of that and mostly tries to cover the breadth of presentation, sequential, Photoshop rendering. What it does teach is so badly executed. The efficiency sketching techniques of using 3D models, overlays, and basic form breakdown are all covered better in Scott Robertson's book "How to Draw. Not to mention Scott's book is like getting a college class in the subject. Compared with Jorge Paricio who loved listing his Ph.D but lacks the skill to effectively teach an idea or even fully render a design to a compatent level from someone with his credentials. This book uses no more than 4-5 sequential steps to the drawing demonstration. The steps that are shown are not the optimal steps to show off technique. This book is filled with large mostly rendered images, often taking up 80% of a page. The other 20% is text that glosses over information and comes off as basic or anecdotal. If you want to learn in depth perspective drawing/rendering I recommend Scott Robertson's books. If you want a book that attempts a little more overview of the full Product design rendering process get Drawing for product designers by Kevin Henry. His book not only covers all the information that Jorge Paricio tries to cover, but also does it more clearly and in depth. Kevin also lightly covers efficient approaches to drawing fast accurate design drawings. Something I really wish that perspective Sketching had covered better.
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