🏙️ Decode, Connect, Conquer: Build the City Everyone’s Talking About!
Link City is a cooperative tile-laying board game for 2 to 6 players aged 8 and up, where players collaboratively build the largest city in 6 rounds by guessing the mayor’s secret tile placements. Featuring 57 location tiles, construction cones, and a unique mind-reading mechanic, it blends strategic thinking with social interaction for an engaging family or adult party experience.
P**U
51 with 4 players - not too shabby
We love Links City:Great collaborative game, funny and at times irreverent depending on who plays it and in what spirit.I played the French version a few times over the holidays and then procured this one when I came back States-side to feature at my game nights - great success.This is a light-mood game, perfect to wrap up a more rules-heavy session that ended earlier, or if you have kids between 10 and 20.One of our favorites, no contest.
A**R
SUCH A FUN GAME!!!! HIGHLY RECOMENDED FOR KIDS TEENS AND ADULTS!! some bad cards tho
LOVE THIS GAME
M**E
Enjoyable cooperative group game, rules are easy, fairly quick to play, fun theme
This is a neat little cooperative game and I really like the idea of it - one player decides where to thematically add a set of new buildings (tiles) to a shared city and other players then try to guess the correct locations. Does it make more sense to put the Tattoo Parlor next to the Park and Ice Cream Shop or over by the Prison and Dive Bar? Some of the discussions are fun and we've generally had a good time with this. The components are nice but simple and the work well for the game. The font and art styles for the various buildings is a fun thematic element.The rules are pretty simple and we had no issues getting started. The rules book gives some good examples, but does omit a few specific points I would like to see clarified, such as when a player decides which side of a tile to use - do they just use the first they see or can then pick? Can they pick after they see the proposed locations, or do they have to decide before? Granted, these are things that can easily be house-ruled to play however you want, but I like having these things clarified. Gameplay is smooth and the game lasts 6 rounds, so it usually takes about 20-30 minutes total. Works well with a group of about 3-5 - not as interesting at 2 since there's less discussion, but it does work.Our only real complaint was that since one player chooses the location and then another has to decide where the randomly drawn buildings go in those locations, sometimes there either no great rationale for any of the locations, or equally good rational for multiple locations. We would often guess the locations to have the "mayor" reveal and have two of the tiles be opposite, followed by "Yeah, I agree that they would work great there as well for the same reason." I wanted it to feel like I was setting up a clever puzzle for the others to unravel, but it often just felt like a 50-50 guess. For something with a completely different theme but kind of pulls off the same feel I was hoping for, So Clover is one we've had a ton of fun with.On the whole, this is still an enjoyable game and I will happily play it more. I have others I personally prefer as small co-op group games, but this has worked well with a few groups and I like the ease of entry for a quick and casual game with new players. In the future, I'd like to try a variant where the mayor picks both the locations and tiles, which I think would make the game easier in some regards, but also more strategic and interesting.
B**B
Solid party game
Enjoyed this one. Good with multiple player counts.
J**S
Easy to learn and fun to play
RulebookVery simple as the game is not complex. You can learn it in 5 or so minutes.ComponentsNot the thickest of tiles but more than sturdy enough for what you need. No deluxe components with this one but it all works. I like the cones, though.GameplayYou are essentially trying to score points together by agreeing on where certain locations should be placed in your city grid. For example, great to have the school next to the park and ice cream parlor, but what about the prison? No. The "deputy mayor" places out cones in the city and the "mayor" puts out where he thinks the locations should go, but their choice is hidden. Other players try to guess where he is placing which building and if they are correct then the team scores points. If incorrect, no points scored for it. Game is light, fun, and plays fast. Would highly recommend for any family game night!
K**.
Won't Destroy a Marriage
This is a super fun cooperative game. It is light hearted, and, while sometimes frustrating when your lovely husband messing with the design you planned in you head, it is still a great passive game to play together or with friends.
G**E
Lots of fun, lots of laughs
I wasn't too sure about this game, but decided to give it a try with my game group. We usually play heavier games - family-weight gateway games like Cascadia or Azul up to bigger games like Scythe or Francis Drake. However, we often play a lighter game or two at the beginning or end of game night. Lately it's been games like Skull, Scout, Trio, For Sale, etc. But light games and party games are very hit or miss with the group (they didn't like Six 'Em but like Things in Rings).To my delight, it seemed like everyone really enjoyed Link City. We actually played with 7 players while waiting for our 8th to show up and the game works fine with more players. It just adds people to involve in the discussion. This is really a game about making silly decisions and trying to figure out what silly decisions other players would make.The rules say to play for six rounds - we played seven so each person could be Mayor once and it didn't hurt the game at all. Scoring is completely superfluous to the enjoyment of the game, but we scored anyway (and scored horribly - even with the extra round). The game didn't require much thought and there was basically no strategy, but we all had a great time. I don't think any of them would ask to play, but I also don't think any of them would turn it down. Overall, I'm happy with this and it'll stay in my game bag for a while.
W**G
Fun co-op game
The city-building theme is a nice twist on the whole "figure out what the other player is thinking" kind of game. The components included are nice enough, but nothing too extravagant. Areas of the city need to be built and the mayor plans what buildings they want placed. The rest of the players try to guess which buildings the mayor picked. In theory that sounds easy, but sometimes your logic and the mayor's logic don't quite match up (city politics, we know how that goes). It's a light but fun game.Playing with more people makes it a bit more challenging, but also more fun.
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