🏆 Elevate Your Game: Where Strategy Meets Reality!
Madden NFL 12 for Xbox 360 revolutionizes football gaming with over 100 new tackle animations, a robust playbook system, and immersive NFL experiences, all enhanced by stunning visual improvements and realistic player dynamics.
I**D
Not Perfect But What Is?...CORRECTION as near to perfect as could be!
I'm writing this short review because I read the reviews and use them to help me decide what to buy and when I read the reviews on this game I was hesitant to purchase since the last one I bought was Madden 10. I have played every Madden game since they first started making them and I don't think any of the games are perfect and most years the changes they made were minimal at best but every year they seem to try to improve it in some way. This years improvements are a TD in my opinion. I love the collision system they have added this year and the additions to the Franchise mode are wonderful. (This is the main way I play the game, I don't play online and superstar I only mess around with) Understand this is coming from someone that loved Head Coach 09 and some of those additions come straight from the mind that created that game. I say if you like football at all you need to buy this game and forget what the haters are saying in their reviews. Madden still has and has always been a game with the focus of bringing the strategy and brute force of a real NFL game to a video game system. Oh and speaking of brute force, when you play a Defensive Lineman and you fight through the block and then sack the QB or RB trying to hit the whole the satisfaction is better than it has ever been. Maybe this game is geared towards the way I love to play the game all along and all the improvements were meant for a long time football fan that I am. (40+ year now)UPDATE: 2/26/12I just had to add some notes to my review. I'm on the 15th Week of my 8th season and usually by now I'm done playing franchise mode of my Madden game. This one is so different because usually I'm not able to find a balance setting for the AI however this AI is perfect for me. I have everything set to 50 for computer and my settings and I have so much fun playing the games. I play every game of the preseason and regular and post season and what I have found is every game is different. I play games against teams that I should dominate on paper but yet they are sometimes easy sometimes challenging and sometimes I may even lose. I have games where the computer should dominate me on paper but still get all three scenarios. Same goes for balanced match ups. You have to use your strengths against their weaknesses and figuring that out can take some time during the game. And other times you are able to dominate from beginning to end because you figured it out fast. (No matter what it says on paper) Calling this game balanced wouldn't be fair either since it takes skill to it right. I have had games that I take control early and never let up. Games that I have a big lead and they are able to come back and make a game of it while others are they are able to come back and beat me. I also have the opposite where they start out beating me big time then I'm able to find their weakness and come back and either make a game of it or win in the end. I have had low scoring games I have had high scoring games I have had games where we score early and then can't score late I have had games where we can't score early but do score late. I even had a game that had 5 touchdowns in the last 3 minutes of the game...one big play after the other from either side. Keep in mind I do 7 min quarters and I only play franchise mode. I'm not even getting into all the great parts of building your team through Free Agents, Drafts and Trades and balancing your payroll and the other great things about this game. Oh and one more point to make. I let my coaches select the plays (I have seen others say that this isn't a good idea) for the most part with on occasion I know I want to run or pass and I will make them choose a run or pass play and sometimes when I come to the line I see something I can exploit so I call the correct audible. I am updating my stars from 4 to 5 on this update and I don't see anytime soon I will stop playing this game. I don't see how they could improve on this so far as my play style is concerned.UPDATE 8/15/12So here we are and the new Madden is about to come out and I'm still playing franchise mode on this. I love it! I'm in my 20th or 21st season. (I think I read somewhere that you can only play 30 seasons and I'm prepared for this) I got my moneys worth plus out of this and will not spend the money on the new one till I have completed all possible seasons. Even then I'm not sure I will want it and maybe just start a new Franchise mode with another team. I've been playing the Cardinals every season (even though you can switch at the end of any season) and I love taking players from draft picks, back up players, to starters then dominate players then to the Hall of fame. I have produced 3 HOF in my 20 or so seasons and I know I have one or two that may make it before my 30 seasons are up. If you are trying to save a few bucks then buy this years and play the franchise. Not sure how the new franchise will be but this one is great. Are there things they could have improved? Well of course but this is a 5 star game all the way!!
M**L
Madden was great this year
Madden was a great game this year, and while there were plenty of annoying problems with it, or weird decisions that EA made to try to nickle & dime customers, the overall package was pretty great. The Offline Franchise mode was compelling, which is a first for Madden in sometime, and while the superstar mode was the same rehashed garbage, it doesn't matter, offline franchise made up for it. I'd like to see the addition of coaching carosel from NCAA '12 in Madden next year, I think that it would add a lot to the Franchise replayability.Now, Online Franchise got basically no treatment. It was repackaged from the previous year without any changes, even things like rule changes -- like the new Over Time rules -- were not applied, which is a massive failure. But, that being said, EA doesn't get enough credit for opening up their online franchise API to franchise websites and allowing administrators to tie into the system. This got really overlooked in press, and it made a big difference. Effectively, EA allows website developers like MyLeagueManager and others to tap right into the Online Franchise API and re-arrange teams, so that they can make their own free agent signing system, off season system, NFL draft, and more. It's actually a great, huge change that made Online Franchise fun this year. Most people, though, never got to experience that.The gameplay in Madden '12 was tight, yet still fun. Passing felt great, not like the chore that it was in NCAA '12, and the running game feels really balanced. The CPU AI on All Madden is ridiculous and cheap, but with tweaked sliders on the All-Pro difficulty, games are still competitive and there was some great balance. The franchise additions of, whatver they call it, where players play differently from one game to the next, I don't know if that is PR hype or if it actually existed, or what, but it's a cool idea and I enjoyed the game this year, so if it's in, then it was fun.The changes made to the playcalling system are an improvement, it's fun to jump into a game with a friend. The offline mano-e-mano games are still great and if you have a few friends who play in the same area, it's a blast to load up Madden on a Sunday morning waiting for the NFL week to start, and hammer through a couple of the best games of the week.The audio commentary is a horrible joke, like the greatest abomination in sports gaming audio ever. There aren't enough negative superlatives in the English language to really describe just how bad the commentary is in this game, it's just, horrible.Madden still suffers from the weird EA decisions to remove items from the game, like the half time show, and other key features from the past. It's really bizarre why they do that, but they do, and whatever, it's just bizarre.Overall, I'm giving Madden '12 5 stars, not because it's perfect -- it is far from perfect -- but it is the best Madden released in a long time, and I've had more fun playing this one than any of the last 5 or 6, especially in a year where NCAA '12 took a noted step back.
A**R
Game advertised as new but disc has scratch on it
Stutters during gameplay. Clearly isn’t a new game.
ヘ**ヴ
今年はオンラインで遊べないと思われたが
360カスタマーに問い合わせても国内発売しないタイトルにはサポートできないとの返答でしたつまりマッデンを購入する際の注意としては国内でマッデンが発売しない年国内でオンライン対戦ができない可能性が高いため安易に輸入版は買ってはいけない360についてはアジア版でも国内オンプレイ可能になることが判明しました1北米タグを作成する(作り方は調べればすぐ見つかりますよ)(3タグまでは1ヶ月ゴールドメンバーでいられますシルバーでも北米マーケットプレースにも問題なくアクセスできます)その際今まで使ったことのないメールアドレスで登録することヤフーやホットメールで無料で作ってもいいですし架空のメアドでも可能EAサーバーですでに登録されているアドレスや過去に別のタグで使用したようなアドレスだとEAサーバーにすら入れません(自身で確認済み2作った北米タグでマッデンを起動するとソフトと同梱されているオンラインパスコードを要求されます・まだ未使用のパスコードを持っている方はここで普通に入力・既に別のタグでパスを使ってしまった方は選択肢の中からオンラインパス購入を選び800マイクロソフトポイントで買いますここで注意するのが日本と北米ではマイクロソフトポイント管理が個別になっているということ北米タグでは日本国内のマイクロソフトポイントコードが使えませんので Xbox 360 Live 1600 Points (輸入版 北米) を購入する必要がありますポイントが800余りますがマッデン13以降で同じ状況に陥った時のために使わずに保有していた方が安心でしょう3オンラインパスコードが入力できたら北米タグなのでマーケットプレースと接続が可能となり正式なパスをフリーダウンロードできますこれで360本体のマッデン12のセーブデータ欄にオンラインパスを取得4以降は毎回北米タグで自動サインインするよう本体設定しマッデンを起動後オンラインメニューを開くところまで進みサインアウト→国内タグに切り替えることで国内タグでマッデン12をオンラインで遊べるようになります自ブログ記事より抜粋 Xbox 360 Live 1600 Points (輸入版 北米)
牙**者
無念!
アマゾンで取り扱っている今年のMadden NFL 12は北米版なのでしょうか?国内版での動作はするのでしょうか?ワタシはアジア版を購入し、オンラインコードを入力したので、まったくオンラインできません。マーケットプレイスに接続できず、「状況コード:800700E8」のエラーが出てしまいます。ロースターアップデートができないので、どうしようもありません。セインツのファンなんですが、レジー・ブッシュが未だチームにいるのが違和感ありますし、ルーキーRBのイングラムがいないのも寂しすぎます。なんとか、アジア版購入者に救いの手を!EA JAPANのスタッフの方!なんとかお願いします!
Trustpilot
4 days ago
1 week ago