---
product_id: 73209482
title: "Fallout New Vegas Collector's Edition: Prima Official Game Guide"
price: "€ 263.37"
currency: EUR
in_stock: true
reviews_count: 13
url: https://www.desertcart.gr/products/73209482-fallout-new-vegas-collectors-edition-prima-official-game-guide
store_origin: GR
region: Greece
---

# Fallout New Vegas Collector's Edition: Prima Official Game Guide

**Price:** € 263.37
**Availability:** ✅ In Stock

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- **What is this?** Fallout New Vegas Collector's Edition: Prima Official Game Guide
- **How much does it cost?** € 263.37 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.gr](https://www.desertcart.gr/products/73209482-fallout-new-vegas-collectors-edition-prima-official-game-guide)

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## Description

• Super-detailed Mojave Wasteland map poster shows all 200+ Primary Locations and dozens more secondary areas, so you'll never be lost in Sin City! • Don't miss anything! We reveal every collectible, unique item, major ammunition and health cache, and much more! • Fully equipped adventuring! All the Crafting techniques are covered, plus every Campfire, Reloading Bench, Workbench, Caravan Player, Trader, Merchant, Healer, and Dealer is located! • How S.P.E.C.I.A.L. are you? Learn when and how to use all the new Perks, Traits, and Skills, and how to upgrade every Follower! • Ready to carve out an independent New Vegas, or act on behalf of a Faction overlord? Complete strategies, including all major Skill, Perk, and Faction decisions, for every Main Quest, Side Quest, and Challenge! • Optimize your upgrades! Learn how to modify your weapons, where all the components are located, and compare your armaments using our detailed statistics charts. Tactics for manual aiming and new Unarmed attacks are also revealed. • Character Archetypes, based on hundreds of hours of playtesting, are revealed so you know where to spend your Skill points, and the best attributes and items to seek out • 100+ fully-detailed maps of all major settlements guide you instantly and easily to collectible locations! • Hardcover collectible guide! Individually numbered with 32 pages of extra content including concept art and behind the scenes information from the game developers.

Review: Excellent guide by same author as Fallout 3 guide - As a frame of reference, I am a Fallout "junkie". I have played every Fallout iteration, and most recently spent nearly 400 hours in the east coast wastelands of Fallout 3. My constant companion through that journey was David Hodgson's excellent Collector's Edition Guide. And I'm happy to report this guide for Fallout New Vegas is no different. David has a wonderful way of including non-spoiler strategy and character creation sections at the start of both of these guides, which allows you to safely plan for your upcoming journey without worrying about stumbling across a story element you really wished you hadn't seen. You can decide exactly how you want to allocate those SPECIAL points (No, really, SPECIAL - Strategy, Perception, Endurance, Charisma, Intelligence, Agility and Luck...S.P.E.C.I.A.L.). And key to that initial allocation is knowing which Skills to summarily choose, and then which Perks you want to gain access to during the game. With the change to only gaining 1 perk every 2 levels (instead of F3's generous 1 per each level), planning these out based on your style of game play is critical. Like to talk your way out of battles? Perhaps a high Charisma and Intelligence, which could lead to choosing Speech and Science for your TAG skills, and then select skills like Confirmed Bachelor of Lady Killer for extra conversation options. Personally, I like to play the sniper, so a high perception and agility came into play. The guide has helped me through over 100 hours of Fallout New Vegas so far, reach level 28 out of 30. It let me plan my skill progression, choose the two traits (back in Fallout!) that best suited my game play. But there is so much more. A detailed fold out map, that references locations specifically spelled out in the guide. Sections of companions, enemies and NPCs, armor, weapons and ammo. Want a step-by-step through the main quest? It's there. Want help with just one side quest? They are there in alphabetical order. Wondering what is inside that tempting mine entrance you just stumbled across while running from a pack of Deathclaws? It's in there. I highly recommend this to EVERY Fallout player, new to the series or a hardened veteran of the wastes. Congratulation to David for creating another wonderful guide that lets every user choose their level of help and their level of "spoilerage". See you all in the wasteland...I'll be the one playing Caravan at the Mojave Outpost, drinking a whiskey with Cass and wondering if I'll ever get to visit California beyond that locked gate...
Review: Detailed and great layout. - LOVED: - Art section in the back. Had some great pictures of the posters you see throughout the game. - Detailed fold out map. Printed on both sides, with every collectible, point of interest and easy to read grid format. - Quest TREE! Shows the entire quest line and options. Saves so much time... as oppose to the Borderlands guide which just listed it by mission number and just casually mentioned a quest had a pre-req with no page number to find said pre-req. In the FNV guide, it'll let you know exactly what your actions lead to. Even has some alternatives. - Suggested character builds. I went with a generic build in FO3 since I didn't really know any better. Avoided the mistake this time and went with the suggested power armor and weapons build the guide had. It'll keep me on track for the perks I want late game. There are quite a few suggested build types so you are bound to find one to fit your style of play. - Layout of all towns and shows you what items are to be found in each building. - Has a warning for every game play change between FO3 and FNV. NEEDS WORK: - Towns are sometimes listed without their zone coordinates. This happened to me early one while looking for the detailed map of Goodsprings. Eventually found the coordinates and flipped the appropriate page. - The pro's and con's of each faction could use more detail. There is an intro piece on each but I had to go further into the walk-through to see how exactly siding with one side cut off others, including sub-factions. I went with NRC because... well I'm from California. Wish I had more of an idea of what I was getting into. - Missing at least one of the Free Quests. I ran into one in Goodsprings that was not listed. It was the typical damsel in distress ruse from FO3 so I knew what was coming. Though, it would've been helpful to know there are few items at the end that worth it. DISLIKED: - Length of art section. Wish it had a few more pages. This guide is definitely worth the price and a must have for people who want to experience the entire game. It is high quality, easy to follow, and very informative.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #1,434,976 in Books ( See Top 100 in Books ) #904 in Computer & Internet Game Strategy Guides |
| Customer Reviews | 4.6 out of 5 stars 252 Reviews |

## Images

![Fallout New Vegas Collector's Edition: Prima Official Game Guide - Image 1](https://m.media-amazon.com/images/I/91ohGV05QSL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Excellent guide by same author as Fallout 3 guide
*by M***N on November 15, 2010*

As a frame of reference, I am a Fallout "junkie". I have played every Fallout iteration, and most recently spent nearly 400 hours in the east coast wastelands of Fallout 3. My constant companion through that journey was David Hodgson's excellent Collector's Edition Guide. And I'm happy to report this guide for Fallout New Vegas is no different. David has a wonderful way of including non-spoiler strategy and character creation sections at the start of both of these guides, which allows you to safely plan for your upcoming journey without worrying about stumbling across a story element you really wished you hadn't seen. You can decide exactly how you want to allocate those SPECIAL points (No, really, SPECIAL - Strategy, Perception, Endurance, Charisma, Intelligence, Agility and Luck...S.P.E.C.I.A.L.). And key to that initial allocation is knowing which Skills to summarily choose, and then which Perks you want to gain access to during the game. With the change to only gaining 1 perk every 2 levels (instead of F3's generous 1 per each level), planning these out based on your style of game play is critical. Like to talk your way out of battles? Perhaps a high Charisma and Intelligence, which could lead to choosing Speech and Science for your TAG skills, and then select skills like Confirmed Bachelor of Lady Killer for extra conversation options. Personally, I like to play the sniper, so a high perception and agility came into play. The guide has helped me through over 100 hours of Fallout New Vegas so far, reach level 28 out of 30. It let me plan my skill progression, choose the two traits (back in Fallout!) that best suited my game play. But there is so much more. A detailed fold out map, that references locations specifically spelled out in the guide. Sections of companions, enemies and NPCs, armor, weapons and ammo. Want a step-by-step through the main quest? It's there. Want help with just one side quest? They are there in alphabetical order. Wondering what is inside that tempting mine entrance you just stumbled across while running from a pack of Deathclaws? It's in there. I highly recommend this to EVERY Fallout player, new to the series or a hardened veteran of the wastes. Congratulation to David for creating another wonderful guide that lets every user choose their level of help and their level of "spoilerage". See you all in the wasteland...I'll be the one playing Caravan at the Mojave Outpost, drinking a whiskey with Cass and wondering if I'll ever get to visit California beyond that locked gate...

### ⭐⭐⭐⭐⭐ Detailed and great layout.
*by M***Z on October 20, 2010*

LOVED: - Art section in the back. Had some great pictures of the posters you see throughout the game. - Detailed fold out map. Printed on both sides, with every collectible, point of interest and easy to read grid format. - Quest TREE! Shows the entire quest line and options. Saves so much time... as oppose to the Borderlands guide which just listed it by mission number and just casually mentioned a quest had a pre-req with no page number to find said pre-req. In the FNV guide, it'll let you know exactly what your actions lead to. Even has some alternatives. - Suggested character builds. I went with a generic build in FO3 since I didn't really know any better. Avoided the mistake this time and went with the suggested power armor and weapons build the guide had. It'll keep me on track for the perks I want late game. There are quite a few suggested build types so you are bound to find one to fit your style of play. - Layout of all towns and shows you what items are to be found in each building. - Has a warning for every game play change between FO3 and FNV. NEEDS WORK: - Towns are sometimes listed without their zone coordinates. This happened to me early one while looking for the detailed map of Goodsprings. Eventually found the coordinates and flipped the appropriate page. - The pro's and con's of each faction could use more detail. There is an intro piece on each but I had to go further into the walk-through to see how exactly siding with one side cut off others, including sub-factions. I went with NRC because... well I'm from California. Wish I had more of an idea of what I was getting into. - Missing at least one of the Free Quests. I ran into one in Goodsprings that was not listed. It was the typical damsel in distress ruse from FO3 so I knew what was coming. Though, it would've been helpful to know there are few items at the end that worth it. DISLIKED: - Length of art section. Wish it had a few more pages. This guide is definitely worth the price and a must have for people who want to experience the entire game. It is high quality, easy to follow, and very informative.

### ⭐⭐⭐⭐⭐ Densely packed with information
*by P***A on October 23, 2010*

The book is pretty thick at 480 pages and packed with information. The type is fairly small, but not cringing small. The difference between this and the normal edition is the hardcover and there are 32 pages of extra content (art and behind the scenes stuff). Mine's numbered 97590, so I guess they printed a lot of collector's edition. The book is split into a few main parts: Training, Main Quest, Side Quest, Tour of Mojave Wasteland and Appendices. The Training section basically talks about the game mechanics and character development. There's an explanation for all the attributes, perks, skills, etc available, all of which I find very useful as I'm new to Fallout. There are also suggested character builds with recommended stats and suggestions on how to spend you Skill points. And of course, there are weapon information and enemy profiles. The walkthrough section is detailed and complete with all the items you can find during any particular quest. To avoid spoilers, just skip the text and follow the quest flowchart which is basically a list the prerequisites required for the quest. Items you can find are marked by big icons. Side quests come in at an overwhelming 150 pages, more than twice the pages for the story quest. Wow. They are as detailed as the main walkthrough. This where you can find cool items, gain extra experience and visit strange places. I might take a year traveling through the desert to find all these side quests without the guide. You can be sure you won't miss any even if you miss talking to any characters. Maps come in a few form and they are very useful. The pullout poster map has 3 maps showing the roads, enemy hangouts and collectibles respectively. In the book, the maps are close-ups of areas and blueprints of buildings with details down to the room level, and the list of collectibles and quests. If you're a collector-type of player in the game, then this book (or the paperback edition) is for you. I'm not too sure the extra 32 pages of art/stuff/hardcover is worth that extra $6 or so - but it's not too much anyway. (There are a few pages from the art pages on my blog. Just visit my Amazon profile for the link.)

## Frequently Bought Together

- Fallout New Vegas Collector's Edition: Prima Official Game Guide
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*Last updated: 2026-08-30*