🗡️ Ready to conquer the absurd? Join the dungeon adventure!
The Superfight Dungeon Mode Expansion Deck includes 100 unique cards designed to transform the classic Superfight game into a dungeon exploration experience. Suitable for ages 8 and up, this expansion requires the core deck and is perfect for 3 or more players, making it an ideal choice for parties, game nights, and family gatherings.
K**U
A Slightly Underpowered Expansion for an Overpowered Game
Considering how powerful Superfight characters can be if you have the expansions (Cthulhu chained to their evil twin who has Owl Bear as a sidekick), the Dungeon Mode cards, though funny, can mostly come off as underpowered and takes a while to whittle down all the players. However, if you were to use just the base game and perhaps a few other expansions (maybe the green deck and the core expansions), the dungeons will actually become a bit of a challenge.That being said, Dungeon Mode is still a lot of fun. If the people you play with are also into roleplaying, you can give this deck more depth than was originally intended. My friends and I found it more fun rolling d20s against the judge if there was a strong possibility we couldn't survive certain rooms. With 100 cards and a good shuffle, there are nearly infinite combinations and no one will be playing as the same character twice.If you love Superfight and have friends/family who are always interested in giving the game a new twist, I highly recommend this expansion (especially if you're a fan of Invader Zim). If you and your other players are much more casual, I'd say it's still worth checking out.
B**N
If you have any imagination and a good group of friends, then this expansion can only lead to hours of laughter.
So I bought it because the box looked cool and it sounded like a good expansion. But i completely UNDER-estimated how much fun it is. We combined it with both the red decks, and the regular game cards. We didn't pay a whole lot of attention to the rules others than having someone be the dungeon master. Aside from that we made our own rules like gaining another attribute every time you survive a round (which we later changed to every two rounds you survive due to people getting OP), the dungeon master deciding which of the drawn cars you get, bled must be shed by at least one person per round (not necessarily killed), and we would spruce things up by having the dungeon master make up some story that accounts and decides who gets inujred if everyone seems to make it through the room okay. the last dungeon adventure we went through left us with a man-shark who was missing his legs and arms and was getting around via rocket propelled skates, and he only made it that long because he could turn into mist once every two rounds (dictated by the dungeon master of the round). We also did things like revivals after so many rounds. Truly a worth it expansion!
S**K
New Way to Play
An Awesome addition to super fights. Changes the way you can play the game. A fantastic add . like buying a new game.Anyone would like this , but it seems that Dungeons and Dragons fans may enjoy this the most.
C**N
Not what I expected
Was not what I expected thought it would have some character cards in it does not just scenarios that you can use to fight in. Still with the money though really fun.
K**N
... this anymore - it doesn't really add an extra fun element to the game
We don't use this anymore - it doesn't really add an extra fun element to the game; for us it was instead just distracting and didn't enhance it at all. I like the idea of incorporating a D&D theme but it just doesn't really work.
K**N
Gotta get them all
I've been a fan of Superfight since I first heard about it. I've been purchasing decks here and there trying to get them all.
B**G
Fun game
Super fun game
H**H
It’s njce to get away from arguing the fight to ...
It’s njce to get away from arguing the fight to the death and the yellow deck doesn’t always resolve that as well as this one can.
Trustpilot
1 month ago
2 days ago