---
product_id: 30545204
title: "Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)"
brand: "james silva"
price: "€ 88.95"
currency: EUR
in_stock: true
reviews_count: 10
url: https://www.desertcart.gr/products/30545204-building-xna-2-0-games-a-practical-guide-for-independent
store_origin: GR
region: Greece
---

# Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)

**Brand:** james silva
**Price:** € 88.95
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals) by james silva
- **How much does it cost?** € 88.95 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.gr](https://www.desertcart.gr/products/30545204-building-xna-2-0-games-a-practical-guide-for-independent)

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## Description

Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)

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## Customer Reviews

### ⭐⭐⭐⭐ 







  
  
    Excellent resource if you know what you're doing.
  

*by J***H on Reviewed in the United States on October 14, 2012*

Mostly, I bought this book because it was dirt cheap, and I'm glad I spent the money. If you have no knowledge of game design or programming, this probably isn't a great place to start. The book is riddled with errors and they aren't easy to fix if you don't know what you're doing. However, anybody with a little experience can easily overcome this. The book is a GREAT place to start creating a 2D platformer and covers EVERYTHING from start to finish that you could possibly need to know to begin creating a game, including a Character Editor and Map Editor with custom scripting. For anybody unwilling to learn the XNA 2.0 environment, somebody has happily provided a 4.0 conversion (just google for it) to use as a reference. I would give this book 5 stars but for the errors in the book and the fact that some things aren't explained in as much detail as they maybe should be. All that being said, I can't begin to describe how much I've learned from this book. I feel it was a worthwhile purchase.

### ⭐⭐⭐⭐ 







  
  
    Fun and Easy Book for Beginners
  

*by A***M on Reviewed in the United States on April 21, 2010*

Like others here, I noticed this book doesn't really cover a whole lot of XNA; there are much better books for that. If you want to get into serious Xbox programming you'll need a good sized book collection anyway though; just one book won't make you into a master.What this book does do is walk you through a big, easy-to-understand tutorial so you can make your own 2D game for Xbox (like a platform game or fighting game). It uses plain and sometimes funny language that anyone can understand and it assumes you know nothing about XNA, C#, or Visual Studio (but a little bit about programming).This book is also actually very good for learning generic programming principles such as how to create an animated character editor, map editor, AI system, and particle system.I bought a used copy on Amazon for about two bucks and it was more than worth the price.

### ⭐⭐⭐⭐⭐ 







  
  
    Great Book
  

*by F***Y on Reviewed in the United States on August 15, 2013*

This book is really good. Make sure you already know C# and just do a few XNA tutorials online first. This book is strictly a 2D book, so don't expect doing any crazy 3D things here. What's great about this book is that it clearly explains what tools you need to build a game and how you go about building those tools.Another great thing is that the ideas and code can be easily expanded on. For example, the author does some quick and dirty solutions that are really good at getting the point across but it leaves the door wide open for you to add your own improvements and touches to it.

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*Product available on Desertcart Greece*
*Store origin: GR*
*Last updated: 2026-01-31*