---
product_id: 289126684
title: "GPS - Board Game - 2 to 5 Players - 10 Minute Play Time"
brand: "board game tables.com"
price: "€ 60.65"
currency: EUR
in_stock: true
reviews_count: 3
category: "Board Game Tables.Com"
url: https://www.desertcart.gr/products/289126684-gps-board-game-2-to-5-players-10-minute-play
store_origin: GR
region: Greece
---

# GPS - Board Game - 2 to 5 Players - 10 Minute Play Time

**Brand:** board game tables.com
**Price:** € 60.65
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** GPS - Board Game - 2 to 5 Players - 10 Minute Play Time by board game tables.com
- **How much does it cost?** € 60.65 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.gr](https://www.desertcart.gr/products/289126684-gps-board-game-2-to-5-players-10-minute-play)

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## Description

Buy GPS - Board Game - 2 to 5 Players - 10 Minute Play Time: Board Games - desertcart.com ✓ FREE DELIVERY possible on eligible purchases

Review: Spinner stinks. Satellites too big. Pass on this one. - Cute game that is easy to learn and to play. The art looks nice and the spinner is surprisingly big! I have a couple of issues with the game, though: The main component of the game is the spinner. And it is terrible. There is so much friction that it barely spins more than a revolution or two. Also when you spin it, you have to be really careful or else you’ll accidentally move the base and bump everyone’s satellites around. I also have a complaint about the satellites. They are bigger than the spaces around the board, which means when you end up placing them side-by-side, they touch each other. It feels like boardgametables.com didn’t put a lot of thought into this game. It’s only kind of fun. I think it would be more fun if the spinner, well, spun a little more. Then maybe there would be more excitement around waiting for it to land on a certain spot. As-is, this is mostly a game of trying not to mess up the satellite placement while spinning the spinner. As a final note: I saw on bordgamegeek a recommendation to buy a ball bearing and put it in the spinner. I went to the local bike shop and bought the smallest bearing they had. I put it in the spinner and it seems to spin a lot better. I haven’t had the chance to try playing the game out since then, but perhaps that’s a quick (and cheap) way to improve the game.
Review: Stop the madness! - Spinner absolutely does not work in this "game" in any way, shape, or form. You will knock satellites all over the table, pretty much making the game worthless. Even if the spinner did work, this isn't really a game. It's more like an activity. I got rid of my copy literally the day after I received it.

## Features

- You're launching GPS satellites into space.
- But your launch windows are limited. You can only launch satellites where the spinner points each turn.
- It is your job to pick the best satellite for each launch to get your birds in order before your opponents.
- 2-5 players.
- Fast to play, Easy to teach

## Images

![GPS - Board Game - 2 to 5 Players - 10 Minute Play Time - Image 1](https://m.media-amazon.com/images/I/51RGxApHawL._SS80_.jpg)
![GPS - Board Game - 2 to 5 Players - 10 Minute Play Time - Image 2](https://m.media-amazon.com/images/I/51RGxApHawL.jpg)
![GPS - Board Game - 2 to 5 Players - 10 Minute Play Time - Image 3](https://m.media-amazon.com/images/I/6144QXd0reL._SS80_.jpg)
![GPS - Board Game - 2 to 5 Players - 10 Minute Play Time - Image 4](https://m.media-amazon.com/images/I/6144QXd0reL.jpg)
![GPS - Board Game - 2 to 5 Players - 10 Minute Play Time - Image 5](https://m.media-amazon.com/images/I/818jip9ax7L._SS80_.jpg)

## Customer Reviews

### ⭐⭐ Spinner stinks. Satellites too big. Pass on this one.
*by T***R on May 6, 2021*

Cute game that is easy to learn and to play. The art looks nice and the spinner is surprisingly big! I have a couple of issues with the game, though: The main component of the game is the spinner. And it is terrible. There is so much friction that it barely spins more than a revolution or two. Also when you spin it, you have to be really careful or else you’ll accidentally move the base and bump everyone’s satellites around. I also have a complaint about the satellites. They are bigger than the spaces around the board, which means when you end up placing them side-by-side, they touch each other. It feels like boardgametables.com didn’t put a lot of thought into this game. It’s only kind of fun. I think it would be more fun if the spinner, well, spun a little more. Then maybe there would be more excitement around waiting for it to land on a certain spot. As-is, this is mostly a game of trying not to mess up the satellite placement while spinning the spinner. As a final note: I saw on bordgamegeek a recommendation to buy a ball bearing and put it in the spinner. I went to the local bike shop and bought the smallest bearing they had. I put it in the spinner and it seems to spin a lot better. I haven’t had the chance to try playing the game out since then, but perhaps that’s a quick (and cheap) way to improve the game.

### ⭐ Stop the madness!
*by P***R on February 19, 2022*

Spinner absolutely does not work in this "game" in any way, shape, or form. You will knock satellites all over the table, pretty much making the game worthless. Even if the spinner did work, this isn't really a game. It's more like an activity. I got rid of my copy literally the day after I received it.

### ⭐⭐⭐ Purple Phoenix Games Review
*by T***Z on March 23, 2021*

One thing that I’m always on the hunt for is a good quality filler game. Something that is fun, light, fast, and entertaining for when you need a break between bigger games. So when I saw this Kickstarter for 3 small 10-minute games, I knew I was in luck! This review is for one of those games, GPS. Did it hold up to my expectations? Keep reading to find out! GPS is a racing game in which players are launching satellites into orbit, and attempting to be the first to organize their satellite chain in numerical order. To setup the game, assemble the planet pieces and spinner, and give each player their 12 numbered satellites. Players shuffle their satellites face-down, and then flip 3 of them face-up. The game is now ready to begin! Each turn, a player will spin the spinner. Once the spinner has stopped, every player will place one of their 3 face-up satellites in the pointed space. Players then each reveal a new face-down satellite, and turns continue in this fashion. After 12 turns, all players will have all of their satellites in play around the board. Now, instead of placing a new satellite when the spinner stops, players will move an already placed satellite to the pointed space. If the spinner ever stops on a space where you already have a satellite, you just move one of your satellites to the nearest space in either direction that doesn’t already have one of your satellites. The goal of the game is to arrange your satellites in ascending numerical order, starting from the start line on the board. At the start of a turn, if a player has completed that goal, then they win! Seems simple enough, right? That’s the point! GPS is supposed to be a game that is easy to teach and fast to play. There is a small amount of strategy involved in decided which satellites to place where, to help set yourself up to be the fastest to organize them numerically. More often than not, though, the ‘right’ move is the obvious one to take, so don’t be expecting a brain burner with this one. All in all, simple gameplay and mechanics that are easy for pretty much any age to grasp. The biggest issues I have with GPS actually are the components. Don’t get me wrong – the quality of the components is great! It’s just how they affect the gameplay that is disappointing. For starters, the satellites for each player are nice and sturdy cardboard. But the size of the spaces around the game board are a little smaller than the satellites, making it difficult to fit them properly and clearly in a specific space. The next issue is with the spinner/game board itself. The spinner has a small rubber bottom to help avoid unwanted movement, but unfortunately it does little to stop that problem. Almost every time the spinner is spun, the game board moves on the table. The movement of the board knocks any satellites that are in play out of alignment. With the oversized satellites and the small board spaces, it’s sometimes hard to tell in which space a satellite was originally placed. These issues just take a fast, light-hearted game and turn it into a frustrating filler for me. Overall, I would say that GPS is a good game in theory, but it was just not necessarily executed well. Perhaps if the components were more conducive to the gameplay, I would have different thoughts, but those problems just leave a sour taste that makes me want to skip over it when looking for a filler. This is a game I might pull out for younger gamers, but not one that I see getting a lot of table time with my regular group. Purple Phoenix Games gives this one a sputtering 6 / 12.

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*Product available on Desertcart Greece*
*Store origin: GR*
*Last updated: 2026-03-10*