---
product_id: 219709
title: "Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition"
price: "€ 70.44"
currency: EUR
in_stock: true
reviews_count: 8
url: https://www.desertcart.gr/products/219709-call-of-cthulhu-horror-roleplaying-in-the-worlds-of-h
store_origin: GR
region: Greece
---

# Smooth percentile (d100) skill system Classic 1920s setting + 2 more eras Innovative sanity mechanic Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition

**Price:** € 70.44
**Availability:** ✅ In Stock

## Summary

> 🕯️ Unleash your inner investigator—how far will your sanity stretch?

## Quick Answers

- **What is this?** Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition
- **How much does it cost?** € 70.44 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.gr](https://www.desertcart.gr/products/219709-call-of-cthulhu-horror-roleplaying-in-the-worlds-of-h)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Award-Winning Legacy:** Join a community around a critically acclaimed RPG with over 30 awards and a 4.8-star rating from passionate players.
- • **Flexible Era Settings:** Play in the 1920s, 1890s, or modern day—choose your timeline and keep your campaigns fresh and dynamic.
- • **Dive into Lovecraftian Horror:** Experience immersive storytelling in the eerie worlds of H.P. Lovecraft, where mystery and dread lurk at every turn.
- • **Sanity is Your Greatest Asset:** Unique sanity system challenges players to balance knowledge and mental stability, creating intense roleplaying moments.
- • **Streamlined Gameplay Mechanics:** Quick-to-learn Basic Roleplaying System with percentile dice ensures smooth, fast-paced sessions without the complexity overload.

## Overview

Call of Cthulhu 6th Edition is Chaosium's iconic horror RPG set in the unsettling worlds of H.P. Lovecraft. Featuring a user-friendly percentile dice system and a groundbreaking sanity mechanic, it offers flexible gameplay across multiple eras. With over 30 awards and a devoted fanbase, this edition delivers immersive, suspenseful storytelling that challenges players to survive the unknown.

## Description

Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition [Petersen, Sandy, Willis, Lynn] on desertcart.com. *FREE* shipping on qualifying offers. Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition

Review: An incredible game. - To begin with,Call of Cthulhu is and has always been an incredible game.Based upon the works of H.P. Lovecraft and others of the horror and sci-fi genre's, this game has great atmosphere.Taking on the roles of everyday people,called investigators, who eventually become entangled within the mysteries of the mythos.This can lead to some terrifying events for the investigators.Unlike games such as D&D or Pathfinder,Call of Cthulhu is not about direct combat,but surviving and avoiding combat if possible.Thats not to say that there wont ever be combat,but should be done so cautiously.The skills of the system uses percentile,aka d100,to resolve.This makes the flow very smooth when required to make checks,attacks,ect.The best part of Call of Cthulhu is the sanity system.During play,the investigators my stumble upon ancient and disturbing tomes,twisted and deadly creatures and other mythos(and sometimes non-mythos) related events that can shake the very fabric of the mind,which therefore causes sanity loss.This can result in some very interesting role playing situations.The default setting is the 1920's,but there are additional settings within the rulebook,1890's and present day.This allows different keepers(gamemasters) to play in any era they choose.The game is extremely fun and will entertain player's for years.I reccomend this game for it's ease of play and the pure theme of horror and the unknown that transpires.This game alone has earned more than 30 awards and has grown over the years.I understand that no rpg is perfect,and i am by no means stating such.But this game is incredible.The rulebook discusses the various sanity effects that can come about during play,disorders and other facets that can arise.Investigators can learn magic.(not the D&D or Pathfinder style),but a more darker form that taxes one's sanity to manipulate a power not meant to be known.I rated this game as 5 stars and is due mainly for the fact of the quality of fun and enjoyment in which it offers,and all with minimal hassel.Character creation takes a very minimal amout of time,which causes no delay in game time.If your a fan of horror or the unknown,and always wondered just how far one's sanity can be streched,this game is for you.But you dont need to take my word for it,but once you play this game,it'll speak for itself.
Review: Great Basics (so you don't go insane) - So much fun! Had a bad experience with DnD which colored my view of TTRPGs; I left thinking this sort of thing wasn't for me. Then I heard about CoC and, by extension, the world of H.P. Lovecraft. Thinking I could easily enjoy the world, I introduced it to some friends who had background in DnD and offered to be the DM (CoC equivalent is Keeper) for an experimental session. The only thing I feared was whether or not I'd understand the ruleset itself -- DnD seemed really complicated and nobody had either explained things to me or given me resources where I could figure it out by myself. However, this rulebook was amazingly explanatory; the authors did an excellent job introducing the world, explaining the mechanics, and giving the beginning player or Keeper the basics to get them started. There are a ton of supplements so that people, like me, who aren't as familiar with Lovecraft will still be familiar with some aspects of the world he and others created. So yeah, this is a great RPG ruleset and a great rulebook to get you started!

## Features

- Call of Cthulhu is Chaosium's classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. CoC uses Chaosium's Basic Roleplaying System, easy to learn and quick to play.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #1,527,213 in Books ( See Top 100 in Books ) #62 in Call of Cthulhu Game |
| Customer Reviews | 4.8 out of 5 stars 131 Reviews |

## Images

![Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition - Image 1](https://m.media-amazon.com/images/I/61MpfYTkxML.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ An incredible game.
*by B***X on June 22, 2012*

To begin with,Call of Cthulhu is and has always been an incredible game.Based upon the works of H.P. Lovecraft and others of the horror and sci-fi genre's, this game has great atmosphere.Taking on the roles of everyday people,called investigators, who eventually become entangled within the mysteries of the mythos.This can lead to some terrifying events for the investigators.Unlike games such as D&D or Pathfinder,Call of Cthulhu is not about direct combat,but surviving and avoiding combat if possible.Thats not to say that there wont ever be combat,but should be done so cautiously.The skills of the system uses percentile,aka d100,to resolve.This makes the flow very smooth when required to make checks,attacks,ect.The best part of Call of Cthulhu is the sanity system.During play,the investigators my stumble upon ancient and disturbing tomes,twisted and deadly creatures and other mythos(and sometimes non-mythos) related events that can shake the very fabric of the mind,which therefore causes sanity loss.This can result in some very interesting role playing situations.The default setting is the 1920's,but there are additional settings within the rulebook,1890's and present day.This allows different keepers(gamemasters) to play in any era they choose.The game is extremely fun and will entertain player's for years.I reccomend this game for it's ease of play and the pure theme of horror and the unknown that transpires.This game alone has earned more than 30 awards and has grown over the years.I understand that no rpg is perfect,and i am by no means stating such.But this game is incredible.The rulebook discusses the various sanity effects that can come about during play,disorders and other facets that can arise.Investigators can learn magic.(not the D&D or Pathfinder style),but a more darker form that taxes one's sanity to manipulate a power not meant to be known.I rated this game as 5 stars and is due mainly for the fact of the quality of fun and enjoyment in which it offers,and all with minimal hassel.Character creation takes a very minimal amout of time,which causes no delay in game time.If your a fan of horror or the unknown,and always wondered just how far one's sanity can be streched,this game is for you.But you dont need to take my word for it,but once you play this game,it'll speak for itself.

### ⭐⭐⭐⭐⭐ Great Basics (so you don't go insane)
*by C***. on February 21, 2015*

So much fun! Had a bad experience with DnD which colored my view of TTRPGs; I left thinking this sort of thing wasn't for me. Then I heard about CoC and, by extension, the world of H.P. Lovecraft. Thinking I could easily enjoy the world, I introduced it to some friends who had background in DnD and offered to be the DM (CoC equivalent is Keeper) for an experimental session. The only thing I feared was whether or not I'd understand the ruleset itself -- DnD seemed really complicated and nobody had either explained things to me or given me resources where I could figure it out by myself. However, this rulebook was amazingly explanatory; the authors did an excellent job introducing the world, explaining the mechanics, and giving the beginning player or Keeper the basics to get them started. There are a ton of supplements so that people, like me, who aren't as familiar with Lovecraft will still be familiar with some aspects of the world he and others created. So yeah, this is a great RPG ruleset and a great rulebook to get you started!

### ⭐⭐⭐⭐⭐ Great Game; Questionable Quality Edition
*by J***S on October 27, 2005*

I can't even tell you how much I love this roleplaying game. This short review won't even try. I'm simply going to point out a few negative things I noticed, which you can take into consideration after reading the other reviews. * Yes, the new art is beautiful. I'm glad I own 6th Edition. It utilizes a few gallons of blank ink, which truly does make the game--not only LOOK darker--feel darker. But, man, it's just murder on the copy machine. Lots of black backgrounds with white font. KINKO'S is going to hate you. * I'm not sure if I found anything else new about the game. I was hoping they'd catch some of the typos that have spilled over from previous editions. They did not. I was hoping they'd put the weapons table in alphabetical order. They didn't. And it would have been nice if they'd taken all of the house rules that have appeared over the years and incorporated them into the bulk of the text. The game feels like a quilt of rules. * I was eager to see how they beefed up the investigator record sheets. The 1920's investigator sheet looks good. But the present day sheet contains a major misprint. Instead of "Investigator Skills" they wrote "Sanity Points." And the 1890's investigator sheet has no labels at all. * I was hoping they would expand a few areas. I felt the combat system needed a little more explanation. A few more examples. * I was hoping they'd give us a new adventure, too. Maybe a couple of maps to accompany the Arkham section. SOMETHING to set this edition apart from the others. Having said all that, I must repeat: it is an attractive book. And it's a great game.

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*Product available on Desertcart Greece*
*Store origin: GR*
*Last updated: 2026-02-24*