---
product_id: 21418810
title: "Design for Motion: Fundamentals and Techniques of Motion Design"
price: "€ 448.45"
currency: EUR
in_stock: true
reviews_count: 13
url: https://www.desertcart.gr/products/21418810-design-for-motion-fundamentals-and-techniques-of-motion-design
store_origin: GR
region: Greece
---

# Design for Motion: Fundamentals and Techniques of Motion Design

**Price:** € 448.45
**Availability:** ✅ In Stock

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- **What is this?** Design for Motion: Fundamentals and Techniques of Motion Design
- **How much does it cost?** € 448.45 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.gr](https://www.desertcart.gr/products/21418810-design-for-motion-fundamentals-and-techniques-of-motion-design)

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## Description

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.

Review: Wonderful book! Motion Design can be for anyone! - I am so happy to have finally found a book like this. The styleframes inside the book, alone, stand as a great source of inspiration. Whether it is a storyboard, a cinematography treatment, good typography, tactile illustration, or 3D (and more), this book really helps with the interpretation of what Motion Design has become. The range of styles motion design can have is very evident in this book. What I enjoy most about this book, however, is that you learn about design principles; conceptualization and process, through great examples, proving that It is THESE skills that matter most. You could find many great tutorials online, if you are simply trying to recreate something, but what this book shows you is the core aspects of what it takes to create those good designs - no matter the style you are after. I would definitely recommend this book to anyone interested in the industry, whether you are just starting, or are a professional.
Review: Great book - If you understand what it really aims to do. - Just finished reading this book. Bought it last year. Disappointing to see a scathing review on this one and I am going to try to break it down for newer buyers. Saying the book doesn't 'teach' or 'simply brings up topics' seems quite un-informed and clearly someone who hasn't faced a real client in the industry. What needs to be said first is that in any creative field - 90% is self learning. There will be no book out there which will give you a step by step guide or teach you how to do it. This is not a tutorial book or a step by step guide book. The internet is filled with those and another book isn't needed for the same. On the contrary, it delves into design principles, rules, techniques, conventions, etc. (so that you can learn to break them) It tells you do's and dont's. Imagine it as a printed mentor. The author has tried to put his years of experience into words. This is a great primer for anyone who wants to delve into motion design. It goes through real projects, real work - student+professional. It helps pique the readers' interest on this vast but fairly new subject. And the author has ideally divided it into sections to channel those interests and build something out of it/understand them better. Worth every dollar.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #677,044 in Books ( See Top 100 in Books ) #119 in Film & Television #141 in Digital Video Production (Books) #704 in Art of Film & Video |
| Customer Reviews | 4.6 out of 5 stars 79 Reviews |

## Images

![Design for Motion: Fundamentals and Techniques of Motion Design - Image 1](https://m.media-amazon.com/images/I/516ORfZI-PL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Wonderful book! Motion Design can be for anyone!
*by C***R on December 28, 2015*

I am so happy to have finally found a book like this. The styleframes inside the book, alone, stand as a great source of inspiration. Whether it is a storyboard, a cinematography treatment, good typography, tactile illustration, or 3D (and more), this book really helps with the interpretation of what Motion Design has become. The range of styles motion design can have is very evident in this book. What I enjoy most about this book, however, is that you learn about design principles; conceptualization and process, through great examples, proving that It is THESE skills that matter most. You could find many great tutorials online, if you are simply trying to recreate something, but what this book shows you is the core aspects of what it takes to create those good designs - no matter the style you are after. I would definitely recommend this book to anyone interested in the industry, whether you are just starting, or are a professional.

### ⭐⭐⭐⭐⭐ Great book - If you understand what it really aims to do.
*by H***H on June 22, 2016*

Just finished reading this book. Bought it last year. Disappointing to see a scathing review on this one and I am going to try to break it down for newer buyers. Saying the book doesn't 'teach' or 'simply brings up topics' seems quite un-informed and clearly someone who hasn't faced a real client in the industry. What needs to be said first is that in any creative field - 90% is self learning. There will be no book out there which will give you a step by step guide or teach you how to do it. This is not a tutorial book or a step by step guide book. The internet is filled with those and another book isn't needed for the same. On the contrary, it delves into design principles, rules, techniques, conventions, etc. (so that you can learn to break them) It tells you do's and dont's. Imagine it as a printed mentor. The author has tried to put his years of experience into words. This is a great primer for anyone who wants to delve into motion design. It goes through real projects, real work - student+professional. It helps pique the readers' interest on this vast but fairly new subject. And the author has ideally divided it into sections to channel those interests and build something out of it/understand them better. Worth every dollar.

### ⭐⭐⭐⭐⭐ Great intro to motion graphic design
*by E***Y on January 19, 2016*

Design for Motion provides a great introduction to the process of design thinking for motion graphics. This book focuses mainly on the creation of styleframes, design boards, and process books, while still covering many other aspects of motion graphics. Inside you will find real world examples, plenty of student work, and input from top industry designers and directors like Patrick Clair, GMUNK, Erin Sarofsky, Daniel Oeffinger, Danny Yount. What also makes this book standout is its ability to be used by students and educators alike (and of course, active creative folk of any type). Included are a series of creative briefs that can be used to practice the techniques covered in the text. Take them seriously too, many of the student examples came from very similar briefs, and as you will see they yielded some impressive results. Take aways: - Great introduction to motion design principles and industry know-how - Covers wide variety of subjects within motion design (terms, process, pitches, design boards, styleframes, etc.) - Filled with student and industry examples - Interviews with many industry leaders - Built in "projects" for those serious about developing these skills

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*Store origin: GR*
*Last updated: 2026-05-31*